Education: Motion Design
Monday, September 14th, 2009I teach a motion design class at the Art Institute, cleverly disguised as a Flash class. I do care about my student learning the Flash program, but I care just as much to teach them good motion design. I think good motion design is more or less comprised of three things basic things: Rhythm, Transition and Point of Origin.
Point of Origin is simply where the graphic, text, or whatever asset is coming from as it moves. What was it’s original position on screen? In life, all things have a point of origin and it’s startling if we can’t guess what that point of origin was. So think about someone just appearing beside you as you turn around – you didn’t see them coming and didn’t expect them to be there. It’s startling as you say audibly “You came out of nowhere.” To some degree the same is true with motion graphics – graphics, text, etc that just “appears” is jarring. Jarring can be good or bad depending on the situation, but generally people want those assets to have a predictable point of origin.
Transition has to do with the way things move. An asset sliding in from the left, fading in from the top, fading out in the middle. Transitioning elements and playing those elements against each other can have a powerful effect. If we had the words “Motion Design” that we wanted to appear onscreen in some way, we have several options. One option might be to fade both words in at the same time. Another would be to fade one in from the top, the other in from the bottom, ending on the same line. The second method will create more interest.
Rhythm has to do with the inherent beat any animation will have – and you will either be on-beat or off-beat regardless of whether you have music or not. All people have rhythm, it’s built into us. We have a heart that beats at a certain pace. And to varying degrees all people can tell if something is “off” or “on”. Spacing your animations to create a beat that either goes along with music, or has no music at all is important. Taking .5 seconds to fade something in, leaving it for 2 seconds, then fading it out over another .5 seconds will look better than something just randomly timed. Keeping a rhythm also allows you to break the rhythm for dramatic effect.
So those are the big three I emphasize in my class – Point of Origin, Transition and Rhythm. If you can use those three effectively you’ll come out with decent motion piece. The rest depends on your content and your writing.
