Dept of | by Philip Likens

Ludography

Below is a selection of games I’ve concepted or created, arranged chronologically.  I have provided links when possible.

2010

  • XOX | naughts vs crosses – Digital game. The classic game of tic-tac-toe with a min/max algorithm for the computer play and pattern recognition for the user input handled by an Artificial Neural Network. 1-2 Player.
  • Untitled – Board game.  Still in conception. 2 Player.
  • The Trenches – Digital game.  Ultimately meant to be a digital/tabletop hybrid game. 2 Player.
  • Begins With – Board game to teach elements of literacy.  1-5 Players.

2009

  • Angles – Digital game to teach the power of geometry.  2 Player.
  • Matching Mayhem – Digital game to help with pattern recognition.  1-2 Player.
  • Begins With – Digital game to teach elements of literacy.  1 Player.