Citrus Engine Build 1b

Citrus Engine Build 1b

Citrus Engine Build 1b

In this build I added the art direction artwork. Again, this artwork is not nearly final, but it gives a better sense of how things might flow. I’ve revised the idea behind the game a bit and gained some clarity on how the game might function.

The idea is that a lens gives you a way to see the world. You can apply a lens to another person (or monster) and see the world through their eyes. So in this case, you can jump over and grab the white lens. Then you can walk to the monster on the left, and if you are in proximity, you can press “2″ on your keyboard – this will apply the “white” lens you just picked up to the moon and the monster. As a result the monster turns white. As I keep developing, my intention is that you would then transfer your control from your character (the hero) to the monster. You would then be able to use that monster’s special abilities to move through the world (maybe extra speed, a extra high jump, etc).

Be sure you click on the flash movie to be able to control the character with the space bar and arrow keys.

Category(s): Build
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